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The big difference from other D12 games is the hex map, but things ran pretty smoothly. The core mechanic is the same, determine the target number and roll a D12. Easy peasy, as my kids would say. The game moves along pretty nicely and we had a big group of players. Everyone moves at the same time, explores at the same time and resolves combat at the same time. I wrestled with the wind a lot of the time, but did have the satisfaction of messing up a few ships with my cannons! Oh, and I can't not mention rum. Rum is great in this game, keeps the ship running smooth. You don't want to run out though, the after effects are not pleasant. But there is a simple cure - more rum! Arrrrrrrrrrrrrrr.
I think they still need an official name. I'm thinking of calling it D12 Scurvy Dogs, just cause I like that name and D12 Piratey Smash is not much of a name, even though it is similar to another game they like to run.
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